Μίξη πραγματικού βίντεο με 3-Διάστατα γραφικά με χρήση της πλατφόρμας Blender (Bachelor thesis)
Ευθυμίου, Γεώργιος
The use of graphics is a big field of technology, enabling the production
of images, representations and videos that would otherwise not be possible. As expected, the ability to use 3D graphics has been passed on to videos, enabling the creation of plausible results. Various programs such as After Effects, Nuke, Mocha Pro and 3DS max can be used to import synthetic objects into real Video. Along these programs is Blender, which is the program used for this thesis. Blender has been selected in contrast to other programs as it offers many capabilities in many different areas of the image, video and graphics manipulation, which makes it an appropriate program for Project integration without the use of different applications. Another important aspect of Blender
is that it is an open source software that has a large community supporting it.
This allows a new user to find information and solutions for most of the
problems. Finally, Blender is a free software, making it very attractive to new users
Institution and School/Department of submitter: | Σχολή Τεχνολογικών Εφαρμογών / Τμήμα Μηχανικών Πληροφορικής |
Keywords: | Γραφικά;Βίντεο;Τρισδιάστατο;Γραφικά Blender;3D |
Description: | Πτυχιακή εργασία--ΣΤΕΦ-Τμήμα Μηχανικών Πληροφορικής, 2018—9992 |
URI: | http://195.251.240.227/jspui/handle/123456789/11441 |
Appears in Collections: | Πτυχιακές Εργασίες |
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File | Description | Size | Format | |
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Euthimiou.pdf | 5.62 MB | Adobe PDF | View/Open |
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