Αναγνώριση, επαύξηση και αλληλεπίδραση αντικιμέμων μέσω τεχνικών Επαυξημένης πραγματικότητας, Βαθιάς μάθησης, Σημασιολογικού ιστού και Ανάκτησης Πληροφοριών : Ανάπτυκη πακέτου διαδραστικών εφαρμογών (Master thesis)
Λαμπρόπουλος, Γεώργιος
The rapid growth rates of today's societies and the rapid advances in technology have
led to the emergence of the need for access to dynamically changing information in real
time. Augmented Reality (AR) technology attempts to meet this specific requirement by
providing real-time access to the rapidly flowing information. More specifically, through
AR, information becomes meaningful and “alive” as it is embedded in the appropriate
spatial and time framework. AR provides new ways for humans to interact with both the
physical and digital world in real time. The digitization of everyday life has led to the
creation of an exponentially increasing amount of digital content and as a result, not only
have new requirements and challenges been created but also new opportunities and
potentials have arisen. Being a groundbreaking scientific field, Deep Learning (DL)
attempts to exploit these new situations by offering novel solutions and applications.
Semantic Web (SW) is an additional technology that exploits the rapid data increase and the
web content representation so as to provide semantically interconnected information. The
purpose of this study is to explore, analyze and present these contemporary technologies, as
well as the benefits of their combinational use. It sets the development of an application
package which consists of twenty-nine (29) interactive applications as an additional aim.
The key technological and research contribution of this study focuses on the development of
an innovative application which combines the above mentioned technologies, as well as on
the development of a new methodology and the design of a new architecture which can be
utilized as a basis for the development of future applications. In the context of the
development of this specific application, the creation of a new dataset, the development of a
new SSD_MobileNetV2 model for object recognition and classification, as well as the
design and development of a new ontology are also included.
Institution and School/Department of submitter: | Σχολή Τεχνολογικών Επιστημών / Τμήμα Μηχανικών Πληροφόρησης |
Keywords: | Επαυξημένη πραγματικότητα;Βαθιά μάθηση;Αλληλεπίδραση ανθρώπου μηχανής;Μηχανική μάθηση;Υπολογιστική μάθηση;Νευρωνικά δίκτυα;Ανάκτηση πληροφοριών;Σημασιολοικός ιστός;Augmented reality;Deep learning;Human computer interaction;Machine learning;Computer vision;Neural networks;Information retrieval;Semantic web |
Description: | Μεταπτυχιακή εργασία -- Σχολή Τεχνολογικών Εφαρμογών -- Τμήμα Μηχανικών Πληροφόρησης, 2019 (α/α 10853) |
URI: | http://195.251.240.227/jspui/handle/123456789/14375 |
Appears in Collections: | Μεταπτυχιακές Διατριβές |
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