Ηλεκτρονικά διαδραστικά παιχνίδια και φυσικοθεραπευτική αποκατάσταση (Bachelor thesis)
Θεοδωρίδου, Ειρήνη
During the late 1990’s, the use of interactive exergames, as a complementary tool in
rehabilitation, was at the center of interest. In the last few years, more and more
researches have been published, focusing on this subject. Virtual reality makes it
possible to practice activities within different, safe and challenging environments,
thereby favoring motor learning and neural plasticity. The use of interactive games
could improve motor learning with the combination of physical and cognitive
requirements, in an attractive and interactive way, by motivating the players not to
focus their attention on these movements per se , but to the results of their movements
within the game.
However, each game type has its own positive effects. For instance, dance simulation
games, increase heart rate to adequate levels to meet cardiovascular fitness
improvement according to American College of Sports Medicine guidelines.
Additionally, Wii tennis and boxing have been reported to elicit MET values that
suggest moderate intensity physical activity. It must be noticed, that not all
participants obey to the instructions of the compatible rehabilitation exercises. Thus,
exergame participation alongside with aerobic training has also been shown to
improve exercise compliance. Of course, the usefulness of these games in a routine
exercise depends highly on individual demands and needs. In any case, the shove in
the quality of life and the entertainment they offer to patients of any age, are elements
that every therapy program should have.
To sum up, the field of active video games is considered to be an alternate choice of
compatible exercises during therapy and an effective strategy in treating numerous
health problems.
Institution and School/Department of submitter: | Σχολή επιστημών υγείας / Τμήμα φυσικοθεραπείας |
Subject classification: | Κινητική μάθηση Motor learning Παιχνίδια σοβαρού σκοπού Serious games Ιατρική αποκατάσταση Medical rehabilitation Θεραπευτική άσκηση Exercise therapy Ποιότητα ζωής Quality of life |
Keywords: | Φυσικοθεραπευτική αποκατάσταση;Physiotherapy rehabilitation;Ηλεκτρονικά διαδραστικά παιχνίδια;Φυσική δραστηριότητα;Ποιότητα ζωής;Ψυχαγωγία;Αποκατάσταση;Exergames;Physical activity;Quality of life;Enjoyment;Rehabilitation |
Description: | Πτυχιακή εργασία - Σχολή επιστημών υγείας - Τμήμα φυσικοθεραπείας , 2015 α.α 7420 |
URI: | http://195.251.240.227/jspui/handle/123456789/14724 |
Appears in Collections: | Πτυχιακές Εργασίες |
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http://195.251.240.227/jspui/handle/123456789/14724
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